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2020-05-24 06:14 am
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Name: Ammy.
Contact Info: [personal profile] virizion ; flavors.me for more.
Other Characters Played: N/A.
Preferred Apartment: If you have no preferred apartment, just put None.

Character Name: Gerome.
Canon: Fire Emblem: Awakening
Canon Point: during chapter 23; Invisible Ties.
Background/History: wiki it up.
Personality:
"No. I'm not fit to fight for anyone."


When Gerome is first introduced within his paralogue, he is shown to be asked for help by some villagers whom lives are at stake. Unfortunately, Gerome turns them down with. You'll learn that Gerome strongly believes no man can change fate. From his time he has witnessed the end of his world, it not only changed him but changed his outlook on the lives and events that he sees for himself in this kind of world. Certainly people who have "witness fate's implacable cruelty" could fight and get stronger to prove events to never happen. However, Gerome is not someone like Lucina who fights hard against it, but rather the complete opposite and would rather just sit on the sidelines and let things go as they are than to interfere, because changing fate is a fool's dream in his mind.

Cherche clearly sees this as a traveler's path of cowardice, living that way. But Gerome is the kind of person who has hoped and hoped- only to lose it all in the end. Which explains Gerome's need to distance himself from everyone, he intends to live his life as "a lone wolf." Even stating that he never intended on meeting with his mother again; he will seek out to help Minerva achieve happiness, but not his own. Since he's already bid farewell to his parents in time- he sees it useless to seek them out in the past to attempt a false life that wouldn't be anything real than the life he had back in his time, or so he believes.

"Stay your words. I've no intention of getting close to you. Fate will not be mocked. This war may claim your life anew, and I'll not weep twice for losing the same mother. My burden is heavy enough."


He basically builds this huge wall around him to cut himself from everyone. Even though he decides to join Chrom's army, he still keeps to himself as seen in all of his supports. If he isn't keeping his distance, he definitely leaves whenever approached to continue his act of being alone. Gerome behaves as though he greatly desires the lone company of himself, if not only Minerva, that it is such a hassle to get along with others within the camp or even his friends and family. Getting close to his friends, keeping strong bonds, so long as he trains then his strength alone is all he needs, not those in numbers. It's the lifestyle he chose and seems to keep himself in. However, despite all of this, this is actually the sole reason Gerome feels lonely. A loneliness does eat at him, and it continues to as he continues to keep that wall up. For someone who hates feeling alone- he does a hell of a job of keeping everyone away.

"I am sorry if I disappoint you. But I know my own limitations. I am not one for plans or speeches. I am a wolf that deals only in death."


When he isn't keeping people away, Gerome is shown to have a calm and collected manner. Not the kind that you see from those with patience and kindness, but of the kind where they do their best to keep their emotions under control. Of course, he certainly has his tempers or agitation when people try too hard, or too much, to pursue his company. He's not the calm type, rather just the kind of person who sees it better to keep himself mysterious as to keep people away. Which we come to the reason of his mask, Gerome wears it for reasons he can say such as to keep himself at an advantage over his enemies, but in truth he wears it to keep his emotions hidden. He feels a mask best helps him hide everything he feels so in turn keeps his feelings either bottled up or only to himself. When his mask is taken he does react badly- doing anything he can to get his mask, as it's the only control he feels he has to hide things, and without it he feels vulnerable and of course because he's overly shy.

"You have always been a perpetual ray of sunshine in my life. But sometimes, a man like me wishes to draw the curtains and sit in the dark."


Don't be mistaken- he isn't entirely heartless or cruel. He does have kindness in him, as we return to the reason for him coming back in the future in the first place. He brought Minerva to set her free in the Wyvern Valleys, because back where he was she was the last of her kind, and that meant her living in solitude. So with this he would be able to bring her sheer joy and happiness among her kind. He's also seen worrying over Noire in his support with her, showing concern over her pushing herself too hard, so yes while he does his best to keep his distance with people, like his friends, that does not mean he does not care for them. His tough facade also often slips when regarding Minerva, treating her sweetly as he addresses his "Minervykins." While with some he certainly behaves more distant than others, he will try to input some helpful suggestions (seen with Kjelle) or even tag along somewhere (with Inigo) though chances are that's because he didn't want to see a man cry, Inigo, so that could be it too. Though later he does regard that he's glad to make him happy after cheering him up. He even goes as far as to have Laurent check on everyone's state of health and being to then relay it back to him for sake of mind. Of course he could just do it himself, but this IS Gerome we're speaking about.

Now with Morgan as his sister, his attitude seems to change completely with her. He's the exact imagery of a protective older brother, though of course after his parents died all he would have had would be her and Minerva so it isn't a surprise he holds her close and doesn't hide anything from her. Worrying, fretting over injuries, even doing anything he can to make her happy such as helping make new happy memories for her despite having been heartbroken at the thought of her forgetting all about him and their lives spent together. Though, those events are often seen as mentioned with Morgan as his sister but further proves Gerome isn't some heartless stranger. So certainly there's a lot to see and not see when a man does his best to be a stranger in everyone's life and hide under a tough facade.

“He/She showed me that I have a future. That destiny can be defeated. We have to believe we can alter destiny once more and bring him/her back."


Despite all this time believing fate is something a man cannot change himself, he does show to change his thoughts as the story progresses. Such as towards the end, strongly believing then that it is possible to change your fate if you have the strength. And even thinking he can stand up finally once again to prove it is possible. So perhaps, maybe there is a future he can have.

Abilities/Powers: Gerome starts off as a Wyvern Rider when recruited, but given the choice of classing him to the Wyvern Lord class when the opportunity rises. Which is where he stands at the moment. Wyvern Lords are flying units that have higher HP, Strength, and Defense stats, despite their Skill, Speed, and Resistance disadvantage when compared to its Falcon Knight counterparts. They also originate from Wyvern Riders. Wyvern Lords, like other flying classes, are weak against Bows and Wind Magic. Other class abilities can be gained through reclassing or inheriting from his parents. Also he can sew like his mother and be able to understand Minerva's feelings through the sound of her shrieks.
CLASS SKILLS;
RESISTANCE +2 ➣ Increases the user's Resistance by 2.
TANTIVY ➣ Increases the user's Hit and Evasion by 10 if no allies are within a 3 tile radius.
QUICK BURN ➣ Increases Hit and Evasion by 15 at the start of every battle. The effect decreases with each passing Turn.
SWORDBREAKER ➣ Increases the user's Hit Rate and Evasion by 50% when the enemy is equipped with a Sword.
LETHALITY ➣ Allows the user to instantly kill a selected enemy unit. This skill is ineffective against certain characters. This skill is prioritized first over all other skill-activated skills. This is likely because it is the least likely to occur, and the most devastating if activated.

Wyvern: Minerva is your basic wyvern, she isn't as large as dragons can get or even Manakete, but she is decent in size that she's larger than a pegasus and able to be ridden on. While she is capable of flight, breathing fire, and as well as biting and scratching; her basic involvement with Gerome, who is a Wyvern Lord, is that she gives him more movement on the battlefield. Basically the same way a Cavalier uses a horse. She only allows him the extra movement that can be brought through flight, otherwise all the battling is done by Gerome alone.

That isn't to say she won't bite someone or scratch someone if they do something that she doesn't like, as seen with biting Inigo because a friend in her eyes is talking bad about himself. She's a sweetheart and usually always at Gerome's command so she won't be attacking anybody-- unless they attack Gerome, that is.

Items/Weapons:
• silver axe
• brave lance
• hammer

Sample Entry: threads done in a musebox and some in game!
Sample Entry Two:

Here the young Wyvern rider stands off to the side as per usual of his regular routine. Watching from afar, or in the shadows, while everyone busied themselves with activities or with each other's company in conversation. Gerome continues to watch silently before he turns on the spot and leaves the scene behind him. No matter what he was not the kind of person to absorb himself in such events. Even when Robin or Lucina would try to have him come join them in their meeting discussions. Chances to see if he had any inputs he could share. However, he wasn't a leader or tactician, so for what reason would they need him? Right, because everyone's input was valuable. He was better off alone, he wouldn't have anything to share. Besides, he didn't need to get involved too much into these peoples' lives.

As he moves to the far end of the camp, he comes to a stop upon hearing the sound of wings flapping briefly. That is before he sees in the distance a familiar wyvern stretching out her body from her afternoon nap. She gives a loud shriek once she spots him, anything but welcoming to anyone's ears and yet it was the very sound of greeting to his own hearing. A smile shows, making his way over with hands holding out as she places her jaw in them with a purring growl. A hand strokes the long narrow snout while he peers onto her fondly, tilting his head. "You look ready for your evening flight, shall we go Minerva? Then we'll get you cleaned up and ready for tomorrow." The wyvern gives a cry of agreement and joy, eager to go and shows as much with the way her wings flap in notion. So, he pushes up onto her saddle as she drops down to give him room to climb up. Grasping onto the reins, he then turns and without so much a word to anyone in the camp, they both take to the skies.

Of course someone is bound to see the shadow of the wyvern as she makes a half circle and flies overhead and out in a clearer direction. This way no one would be able to follow him, other than his Mo- ..Cherche, and her own Minerva, but the two were incredibly busy with their own activities. Not that he bothered trying to spend any time with her. A sound emits form Minerva as they continue their flight, but Gerome can only stare down at her with slight confusion- did she sound angry? Or was she sad? Perhaps she was upset with him. Of course in truth she was worried, but he attempts to calm the wyvern with a reassuring pet on her neck. Despite her surprising him sometimes, such as not eating father because of her family bond she felt towards him, she still listened to him usually. The fact she was stayed with him all this time meant a lot to him. Without her.. well, what reason would he have to be here?

A sudden bump in flight and he tightens his grip, peering back to the wyvern, "..Sorry, over-thinking will only get us in trouble. Should we head back home?" The wyvern seems to like the sound of those words, not 'camp' but home. He hadn't forgotten his wishes he had for Minerva. Now wasn't the time, but perhaps after this war he will be able to bring her back to the valley and allow her to roam freely with other of her kind. Surrounding herself with familiarity and being able to call that home. Gerome would of course cut his ties, he could be happy with just the company of her. It was what he had planned form the start, why would it be any different now? That is- if they can stop this mess from ever happening. If possible.


( ooc; Just like all the other FE:A kids, Gerome can have different fathers so to be frank: Gerome will be coming from female Robin's timeline, in which his parents are both Cherche and Lon'qu. )